﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 19, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-11" />
  <property name="SleeperVolumeSize" value="13, 3, 6#5, 3, 15#7, 3, 17#7, 5, 8#9, 7, 11#10, 3, 12" />
  <property name="SleeperVolumeStart" value="4, 11, 25#21, 11, 19#6, 7, 13#12, 6, 32#11, 11, 27#4, 11, 9" />
  <property name="SleeperVolumeGroupId" value="0,0,1,0,0,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,2,GroupGenericZombie,1,1,animalZombieVulture,1,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,4,0,4,4" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property name="POIMarkerSize" value="9, 13, 5" />
  <property name="POIMarkerStart" value="6, 10, -5" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_11" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="remnant" />
  <property name="Tags" value="residential" />
  <property class="Stats">
    <property name="TotalVertices" value="231127" />
    <property name="TotalTriangles" value="111367" />
    <property class="BlockEntities">
      <property name="Vertices" value="170228" />
      <property name="Triangles" value="69539" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="45013" />
      <property name="Triangles" value="24582" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="4928" />
      <property name="Triangles" value="2464" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3432" />
      <property name="Triangles" value="2422" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="7526" />
      <property name="Triangles" value="12360" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="27, 11, 26" />
      <property name="1" value="36, 11, 31" />
      <property name="2" value="24, 11, 35" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 11, 22" />
      <property name="1" value="22, 11, 23" />
      <property name="2" value="23, 11, 33" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="13, 11, 21" />
      <property name="1" value="12, 11, 22" />
      <property name="2" value="17, 12, 25" />
      <property name="3" value="7, 11, 27" />
      <property name="4" value="12, 11, 27" />
      <property name="5" value="16, 12, 27" />
      <property name="6" value="13, 11, 25" />
    </property>
    <property class="POILight">
      <property name="0" value="23, 13, 21" />
      <property name="1" value="22, 13, 23" />
      <property name="2" value="23, 13, 23" />
      <property name="3" value="22, 14, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="23, 11, 24" />
      <property name="1" value="21, 11, 26" />
    </property>
    <property class="quest_feather">
      <property name="0" value="18, 15, 27" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="28, 11, 14" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="8, 11, 32" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="16, 6, 37" />
    </property>
  </property>
</prefab>