﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="100, 21, 100" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-1" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="industrial" />
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  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,ZomUtilityWorker,2,2,GroupGenericZombie,1,1,ZomUtilityWorker,1,1,ZomUtilityWorker,1,1,ZomUtilityWorker,1,1,ZomUtilityWorker,1,1,ZomLumberJack,1,1,ZomUtilityWorker,1,1" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property name="POIMarkerSize" value="17, 8, 7#10, 13, 1#7, 13, 1" />
  <property name="POIMarkerStart" value="42, 1, 84#57, 0, -1#15, 0, 100" />
  <property name="POIMarkerGroup" value="survivor,driveway1,driveway2" />
  <property name="POIMarkerTags" value="#industrial#industrial" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_remnant_lot_industrial_01,part_driveway_industrial_04,part_driveway_industrial_01" />
  <property name="POIMarkerPartRotations" value="2,2,0" />
  <property name="POIMarkerPartSpawnChance" value="0.2,1,1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="99, 1, 98" />
      <property name="1" value="98, 1, 99" />
      <property name="2" value="99, 1, 99" />
    </property>
    <property class="quest_stone">
      <property name="0" value="99, 1, 79" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="93, 1, 92" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="84, 2, 21" />
      <property name="1" value="87, 2, 21" />
      <property name="2" value="84, 2, 27" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="16, 1, 30" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="15, 1, 36" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="80, 1, 80" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="92, 1, 82" />
      <property name="1" value="87, 1, 87" />
    </property>
    <property class="POILight">
      <property name="0" value="92, 4, 62" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="92, 1, 18" />
      <property name="1" value="88, 2, 26" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="68, 1, 58" />
      <property name="1" value="69, 1, 58" />
      <property name="2" value="69, 1, 60" />
      <property name="3" value="77, 2, 60" />
    </property>
    <property class="quest_feather">
      <property name="0" value="82, 7, 22" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="72, 1, 62" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="1313611" />
    <property name="TotalTriangles" value="503367" />
    <property class="BlockEntities">
      <property name="Vertices" value="1183707" />
      <property name="Triangles" value="396663" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="101628" />
      <property name="Triangles" value="64820" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="772" />
      <property name="Triangles" value="528" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1704" />
      <property name="Triangles" value="852" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="25800" />
      <property name="Triangles" value="40504" />
    </property>
  </property>
</prefab>