﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 23, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
  <property name="EditorGroups" value="downtown" />
  <property name="Tags" value="downtown, tdowntowntile" />
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  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,True,True,True,True,False,True,True" />
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  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # " />
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    <property name="TotalTriangles" value="382412" />
    <property class="BlockEntities">
      <property name="Vertices" value="671755" />
      <property name="Triangles" value="241533" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="200531" />
      <property name="Triangles" value="121507" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="5416" />
      <property name="Triangles" value="3084" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="152" />
      <property name="Triangles" value="76" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="9618" />
      <property name="Triangles" value="16212" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="54, 3, 30" />
    </property>
    <property class="challenge_mech_parts">
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      <property name="1" value="41, 4, 14" />
      <property name="2" value="32, 4, 15" />
    </property>
    <property class="POILight">
      <property name="0" value="46, 11, 30" />
      <property name="1" value="46, 11, 32" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="52, 3, 50" />
      <property name="1" value="52, 3, 51" />
      <property name="2" value="56, 3, 52" />
    </property>
    <property class="TraderOnOff">
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      <property name="1" value="47, 3, 37" />
    </property>
    <property class="challenge_sinks">
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      <property name="2" value="46, 4, 32" />
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      <property name="4" value="50, 4, 35" />
    </property>
    <property class="quest_feather">
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    </property>
    <property class="challenge_pallet">
      <property name="0" value="17, 5, 29" />
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    <property class="challenge_steel">
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</prefab>