﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-3" />
  <property name="Tags" value="downtown, inter02downtowntile" />
  <property name="PrefabSize" value="60, 51, 60" />
  <property name="POIMarkerSize" value="5, 3, 4#5, 3, 4#5, 3, 4#5, 3, 4" />
  <property name="POIMarkerStart" value="46, 15, 41#46, 15, 41#46, 15, 41#46, 15, 41" />
  <property name="POIMarkerGroup" value="elevator,elevator,elevator,elevator" />
  <property name="POIMarkerTags" value="###" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_remnant_skyscraper_01,part_remnant_skyscraper_02,part_remnant_skyscraper_03,part_remnant_skyscraper_04" />
  <property name="POIMarkerPartRotations" value="2,2,2,2" />
  <property name="POIMarkerPartSpawnChance" value="0.2,0.2,0.2,0.2" />
  <property name="SleeperVolumeSize" value="15, 5, 8#14, 3, 14#13, 12, 15#15, 12, 13#15, 9, 9" />
  <property name="SleeperVolumeStart" value="44, 45, 32#33, 9, 44#32, 21, 44#44, 33, 46#44, 21, 32" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupZomSoldier,3,3,GroupZomSoldier,2,2,ZomUtilityWorker,2,2,ZomUtilityWorker,2,2,ZomBusinessman,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="52, 5, 19" />
    </property>
    <property class="POILight">
      <property name="0" value="55, 7, 47" />
      <property name="1" value="54, 24, 48" />
      <property name="2" value="49, 11, 51" />
      <property name="3" value="51, 11, 51" />
      <property name="4" value="53, 11, 51" />
      <property name="5" value="54, 30, 51" />
      <property name="6" value="55, 7, 51" />
      <property name="7" value="53, 11, 53" />
      <property name="8" value="47, 7, 54" />
      <property name="9" value="49, 12, 54" />
      <property name="10" value="50, 7, 54" />
      <property name="11" value="50, 30, 54" />
      <property name="12" value="49, 22, 55" />
      <property name="13" value="51, 24, 55" />
      <property name="14" value="55, 7, 55" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="50, 45, 37" />
      <property name="1" value="55, 39, 38" />
      <property name="2" value="56, 39, 39" />
    </property>
    <property class="quest_wood">
      <property name="0" value="51, 4, 32" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="46, 9, 48" />
      <property name="1" value="52, 3, 48" />
      <property name="2" value="49, 15, 50" />
      <property name="3" value="48, 3, 51" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="56, 4, 46" />
      <property name="1" value="56, 4, 48" />
      <property name="2" value="46, 22, 49" />
      <property name="3" value="56, 3, 50" />
      <property name="4" value="51, 3, 52" />
      <property name="5" value="56, 3, 52" />
      <property name="6" value="46, 4, 54" />
      <property name="7" value="51, 3, 54" />
      <property name="8" value="56, 3, 54" />
      <property name="9" value="46, 4, 56" />
      <property name="10" value="51, 3, 56" />
      <property name="11" value="56, 3, 56" />
    </property>
    <property class="quest_feather">
      <property name="0" value="46, 33, 56" />
    </property>
    <property class="challenge_officechairs">
      <property name="0" value="54, 15, 49" />
      <property name="1" value="55, 21, 49" />
      <property name="2" value="53, 21, 50" />
      <property name="3" value="49, 9, 52" />
      <property name="4" value="55, 27, 52" />
      <property name="5" value="52, 9, 54" />
      <property name="6" value="53, 21, 54" />
      <property name="7" value="49, 27, 55" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="51, 39, 36" />
      <property name="1" value="50, 45, 39" />
      <property name="2" value="46, 45, 40" />
    </property>
    <property class="challenge_vending">
      <property name="0" value="46, 3, 46" />
      <property name="1" value="46, 3, 49" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="1116672" />
    <property name="TotalTriangles" value="496327" />
    <property class="BlockEntities">
      <property name="Vertices" value="763933" />
      <property name="Triangles" value="287128" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="314121" />
      <property name="Triangles" value="175935" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="9344" />
      <property name="Triangles" value="4672" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="15550" />
      <property name="Triangles" value="9664" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="3600" />
      <property name="Triangles" value="1800" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10124" />
      <property name="Triangles" value="17128" />
    </property>
  </property>
</prefab>