﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="100, 22, 100" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-9" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="commercial" />
  <property name="Tags" value="commercial" />
  <property name="SleeperVolumeSize" value="24, 2, 22#30, 3, 27#25, 3, 21#10, 2, 7#9, 3, 17#11, 5, 20#30, 7, 18#13, 5, 10#36, 7, 32#13, 2, 25#23, 3, 26#31, 3, 27#6, 3, 5#13, 3, 9#13, 3, 9" />
  <property name="SleeperVolumeStart" value="74, 6, 57#14, 14, 31#56, 14, 29#70, 12, 39#71, 9, 29#56, 9, 30#67, 5, 79#19, 9, 51#2, 5, 61#43, 18, 27#43, 8, 71#34, 14, 31#37, 9, 30#15, 9, 42#11, 9, 32" />
  <property name="SleeperVolumeGroupId" value="0,0,0,1,0,0,0,2,0,3,3,3,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,zombieJanitor,1,1,zombieUtilityWorker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,1,GroupGenericZombie,1,2,zombieMoe,1,1,zombieBiker,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,zombieNurse,0,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,True,True,True,True,True,True,False,False,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,3,0,0,0,3,0,0,2,2,2,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # #10# # # #9# # # # # # # " />
  <property name="TriggerVolumeSize" value="13, 3, 9#10, 3, 8" />
  <property name="TriggerVolumeStart" value="19, 9, 52#69, 9, 39" />
  <property name="TriggerVolumeTriggers" value="9#10" />
  <property class="Stats">
    <property name="TotalVertices" value="1087988" />
    <property name="TotalTriangles" value="510142" />
    <property class="BlockEntities">
      <property name="Vertices" value="689540" />
      <property name="Triangles" value="244140" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="323404" />
      <property name="Triangles" value="193366" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="35456" />
      <property name="Triangles" value="17728" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="4998" />
      <property name="Triangles" value="2680" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="3128" />
      <property name="Triangles" value="1564" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="31462" />
      <property name="Triangles" value="50664" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="97, 9, 72" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="81, 9, 11" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="84, 9, 36" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="83, 10, 32" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="92, 6, 75" />
      <property name="1" value="96, 6, 75" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="74, 9, 40" />
      <property name="1" value="76, 9, 40" />
      <property name="2" value="74, 9, 41" />
      <property name="3" value="76, 9, 41" />
      <property name="4" value="71, 9, 42" />
      <property name="5" value="72, 9, 42" />
      <property name="6" value="71, 9, 43" />
      <property name="7" value="72, 9, 43" />
      <property name="8" value="74, 9, 43" />
      <property name="9" value="76, 9, 43" />
      <property name="10" value="74, 9, 44" />
      <property name="11" value="76, 9, 44" />
      <property name="12" value="71, 9, 45" />
      <property name="13" value="72, 9, 45" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="68, 9, 31" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="42, 9, 47" />
    </property>
    <property class="quest_feather">
      <property name="0" value="70, 14, 33" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="37, 14, 33" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="18, 9, 92" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="62, 9, 60" />
    </property>
  </property>
</prefab>