﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="Industrial" />
  <property name="YOffset" value="-1" />
  <property name="EditorGroups" value="industrial" />
  <property name="Tags" value="industrial" />
  <property name="SleeperVolumeSize" value="13, 3, 6#6, 3, 19#5, 3, 5#6, 3, 5#6, 3, 11#12, 3, 4#7, 3, 17#8, 3, 12#9, 3, 4#6, 3, 6" />
  <property name="SleeperVolumeStart" value="25, 12, 30#33, 17, 11#33, 2, 12#32, 12, 12#18, 2, 12#25, 7, 18#31, 2, 18#23, 17, 11#29, 7, 30#32, 12, 24" />
  <property name="SleeperVolumeGroupId" value="77,3,0,0,0,0,0,3,0,77" />
  <property name="SleeperVolumeGroup" value="ZomUtilityWorker,1,2,ZomUtilityWorker,3,3,ZomBusinessman,1,1,GroupLabWorker,1,1,zombieLab,2,2,ZomUtilityWorker,2,2,ZomUtilityWorker,2,3,ZomUtilityWorker,0,0,GroupLabWorker,1,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="True,True,False,True,True,True,True,True,True,False" />
  <property name="SleeperIsQuestExclude" value="False,False,True,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,0,0,2,2,0" />
  <property name="POIMarkerSize" value="40, 13, 1" />
  <property name="POIMarkerStart" value="1, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="industrial" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_industrial_07" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="42, 24, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="challenge_cars">
      <property name="0" value="13, 1, 3" />
    </property>
    <property class="POILight">
      <property name="0" value="40, 10, 2" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="25, 7, 34" />
    </property>
    <property class="Rally">
      <property name="0" value="8, 2, 14" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 20, 23" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 7, 24" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="34, 2, 13" />
      <property name="1" value="27, 3, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="37, 7, 12" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 8, 23" />
    </property>
    <property class="quest_feather">
      <property name="0" value="31, 17, 35" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="37, 7, 18" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="523104" />
    <property name="TotalTriangles" value="220297" />
    <property class="BlockEntities">
      <property name="Vertices" value="352300" />
      <property name="Triangles" value="108911" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="160836" />
      <property name="Triangles" value="100267" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="4862" />
      <property name="Triangles" value="3039" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5106" />
      <property name="Triangles" value="8080" />
    </property>
  </property>
</prefab>