﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 22, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="9, 13, 2#9, 13, 2" />
  <property name="POIMarkerStart" value="50, 1, -2#1, 1, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway1" />
  <property name="POIMarkerTags" value="gateway#gateway" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_gateway_04,part_driveway_gateway_04" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="SleeperVolumeSize" value="9, 3, 5#4, 6, 3#5, 2, 3#9, 7, 2#5, 7, 5#1, 3, 1#60, 3, 13#24, 11, 26" />
  <property name="SleeperVolumeStart" value="23, 2, 47#28, 2, 44#23, 7, 48#18, 2, 38#18, 2, 40#23, 3, 44#0, 2, 21#36, 2, 34" />
  <property name="SleeperVolumeGroupId" value="1,1,1,2,2,0,0,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,zombieMoe,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_Zom_Utility_Worker,1,1,animalSnake,1,1,animalZombieVulture,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,True,True,True" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,3,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # #2# # " />
  <property name="TriggerVolumeSize" value="5, 3, 4" />
  <property name="TriggerVolumeStart" value="18, 2, 42" />
  <property name="TriggerVolumeTriggers" value="2" />
  <property name="Tags" value="gateway, nocheckpoint" />
  <property class="IndexedBlockOffsets">
    <property class="quest_stone">
      <property name="0" value="52, 2, 4" />
    </property>
    <property class="POILight">
      <property name="0" value="55, 5, 49" />
      <property name="1" value="55, 5, 51" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="48, 2, 50" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="33, 2, 16" />
    </property>
    <property class="Rally">
      <property name="0" value="29, 2, 17" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="48, 2, 25" />
    </property>
    <property class="quest_wood">
      <property name="0" value="43, 2, 31" />
      <property name="1" value="43, 2, 42" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="26, 2, 47" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="31, 2, 46" />
      <property name="1" value="31, 2, 47" />
      <property name="2" value="31, 2, 48" />
      <property name="3" value="33, 2, 50" />
      <property name="4" value="30, 2, 51" />
      <property name="5" value="31, 2, 51" />
      <property name="6" value="33, 2, 51" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 2, 46" />
    </property>
    <property class="challenge_vending">
      <property name="0" value="43, 2, 40" />
      <property name="1" value="44, 2, 40" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="421358" />
    <property name="TotalTriangles" value="197567" />
    <property class="BlockEntities">
      <property name="Vertices" value="342296" />
      <property name="Triangles" value="143705" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="68986" />
      <property name="Triangles" value="37558" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="552" />
      <property name="Triangles" value="276" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="9524" />
      <property name="Triangles" value="16028" />
    </property>
  </property>
</prefab>