﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 22, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-2" />
  <property name="Tags" value="gateway, nocheckpoint" />
  <property name="SleeperVolumeSize" value="4, 1, 1#12, 3, 8#3, 3, 1#13, 3, 21#3, 3, 7#5, 3, 9#3, 3, 8#7, 3, 3" />
  <property name="SleeperVolumeStart" value="16, 6, 28#11, 2, 24#11, 2, 32#11, 7, 21#21, 2, 33#11, 2, 33#5, 3, 26#36, 3, 51" />
  <property name="SleeperVolumeGroupId" value="1,1,1,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,0,0,zombieUtilityWorker,2,2,GroupGenericZombie,1,1,zombieJanitor,1,2,zombieUtilityWorker,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,True,True,True,False,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,True" />
  <property name="SleeperVolumeFlags" value="1,2,2,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
  <property name="POIMarkerSize" value="8, 13, 2#21, 13, 2" />
  <property name="POIMarkerStart" value="2, 1, -2#29, 1, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="gateway#gateway" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_gateway_05,part_driveway_gateway_08" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property class="Stats">
    <property name="TotalVertices" value="486379" />
    <property name="TotalTriangles" value="195950" />
    <property class="BlockEntities">
      <property name="Vertices" value="425528" />
      <property name="Triangles" value="150945" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="49455" />
      <property name="Triangles" value="28301" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="780" />
      <property name="Triangles" value="428" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1320" />
      <property name="Triangles" value="660" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9296" />
      <property name="Triangles" value="15616" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="54, 11, 38" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="52, 2, 29" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="23, 2, 33" />
      <property name="1" value="17, 2, 37" />
      <property name="2" value="21, 2, 37" />
      <property name="3" value="17, 2, 39" />
      <property name="4" value="23, 2, 39" />
      <property name="5" value="18, 7, 40" />
      <property name="6" value="22, 7, 40" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="36, 3, 53" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="6, 3, 34" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="17, 2, 31" />
    </property>
    <property class="Rally">
      <property name="0" value="6, 2, 37" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="15, 5, 32" />
      <property name="1" value="18, 2, 37" />
      <property name="2" value="15, 3, 41" />
    </property>
    <property class="quest_wood">
      <property name="0" value="56, 2, 46" />
      <property name="1" value="55, 2, 48" />
    </property>
    <property class="quest_feather">
      <property name="0" value="16, 7, 30" />
      <property name="1" value="17, 8, 36" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="38, 2, 16" />
      <property name="1" value="38, 2, 28" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="37, 2, 22" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="55, 2, 47" />
    </property>
  </property>
</prefab>