﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none, Commercial" />
  <property name="YOffset" value="-5" />
  <property name="EditorGroups" value="commercial" />
  <property name="Tags" value="commercial" />
  <property name="SleeperVolumeSize" value="11, 4, 8#6, 3, 13#6, 3, 12#7, 2, 6#3, 3, 4#6, 3, 4#16, 3, 16#3, 3, 5#6, 3, 4#4, 3, 4#12, 5, 15#5, 3, 6#4, 3, 7#3, 3, 2#19, 4, 3#6, 3, 6#24, 3, 14#29, 4, 7#34, 3, 8#1, 2, 2#2, 2, 3#3, 2, 3#4, 3, 2#17, 3, 6#2, 3, 6#3, 3, 1#2, 3, 1#2, 3, 1#2, 3, 1#2, 2, 1#4, 3, 5#4, 3, 5" />
  <property name="SleeperVolumeStart" value="5, 1, 14#28, 6, 14#34, 6, 27#27, 7, 25#30, 7, 32#21, 7, 14#3, 7, 15#20, 7, 31#23, 7, 32#24, 7, 23#1, 11, 23#7, 2, 26#3, 2, 24#9, 2, 24#15, 5, 37#21, 7, 7#3, 12, 8#7, 11, 30#2, 12, 22#31, 11, 21#29, 9, 23#24, 7, 19#28, 6, 13#3, 7, 9#19, 7, 31#20, 1, 18#20, 1, 19#22, 1, 19#23, 1, 18#2, 1, 14#1, 1, 15#14, 7, 31" />
  <property name="SleeperVolumeGroupId" value="69,77,0,0,0,0,98,17,0,1,1,0,3,3,0,0,19,19,19,77,77,77,77,98,17,69,69,69,69,69,69,17" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupGenericZombie,2,2,GroupZomBadass,1,1,ZomJanitorOnly,2,2,GroupNightClub,1,2,GroupNightClub,5,6,GroupGenericZombie,1,1,GroupZomBadass,1,1,GroupZomBadass,1,1,GroupZomBadass,0,0,GroupNightClub,2,2,GroupSpecialInfected,1,1,GroupZomBadass,0,0,zombieJanitorFeral,1,1,zombieBusinessManFeral,1,1,GroupGenericZombie,4,5,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupZomBadass,1,1,GroupGenericZombie,1,1,zombieJanitor,1,1,zombieYoFeral,1,1,GroupGenericZombie,0,0,GroupGenericZombie,0,0,GroupSpecialInfected,1,1,zombiePartyGirlFeral,1,1,zombieBusinessManFeral,1,1,GroupGenericZombie,1,1,GroupZomBadass,1,1,GroupGenericZombie,2,4,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,True,True,True,True,True,True,True,True,False,True,True,True,True,True,True,False,False,True,True,True,True,False,False,True,True,True,True,True,True,True" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2,2,2,0,2,0,0,2,2,2,2,2,2,0,2,2,2,2,2,2,2,0,2,2,2,2,2,2,0,2" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="PrefabSize" value="42, 16, 42" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="709316" />
    <property name="TotalTriangles" value="299725" />
    <property class="BlockEntities">
      <property name="Vertices" value="527673" />
      <property name="Triangles" value="185096" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="173519" />
      <property name="Triangles" value="103691" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1456" />
      <property name="Triangles" value="834" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="704" />
      <property name="Triangles" value="352" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5964" />
      <property name="Triangles" value="9752" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_leather">
      <property name="0" value="1, 7, 21" />
      <property name="1" value="1, 7, 22" />
      <property name="2" value="2, 7, 22" />
      <property name="3" value="3, 7, 22" />
      <property name="4" value="3, 7, 25" />
      <property name="5" value="4, 7, 25" />
      <property name="6" value="3, 7, 26" />
      <property name="7" value="3, 7, 27" />
      <property name="8" value="4, 7, 27" />
    </property>
    <property class="POILight">
      <property name="0" value="39, 9, 37" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="30, 9, 23" />
      <property name="1" value="30, 9, 25" />
      <property name="2" value="21, 7, 28" />
      <property name="3" value="28, 7, 29" />
      <property name="4" value="31, 7, 36" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="39, 11, 25" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="32, 5, 37" />
    </property>
    <property class="quest_wood">
      <property name="0" value="29, 6, 7" />
      <property name="1" value="30, 6, 7" />
      <property name="2" value="31, 6, 7" />
      <property name="3" value="32, 6, 7" />
      <property name="4" value="32, 6, 8" />
      <property name="5" value="32, 6, 9" />
      <property name="6" value="32, 6, 10" />
      <property name="7" value="32, 6, 11" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="31, 6, 8" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="37, 6, 37" />
    </property>
    <property class="quest_feather">
      <property name="0" value="32, 12, 32" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 8, 37" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="35, 6, 37" />
    </property>
    <property class="Rally">
      <property name="0" value="36, 5, 11" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="25, 14, 13" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="38, 6, 26" />
      <property name="1" value="39, 11, 28" />
    </property>
  </property>
</prefab>