﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 24, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="11, 3, 18#6, 6, 14#13, 2, 5" />
  <property name="SleeperVolumeStart" value="25, 4, 16#29, 8, 29#24, 4, 34" />
  <property name="SleeperVolumeGroupId" value="1,2,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGhostTown,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property name="YOffset" value="-4" />
  <property name="Tags" value="gateway, nocheckpoint" />
  <property name="POIMarkerSize" value="7, 13, 2" />
  <property name="POIMarkerStart" value="51, 3, -2" />
  <property name="POIMarkerGroup" value="r driveway" />
  <property name="POIMarkerTags" value="gateway" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_gateway_01" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="352718" />
    <property name="TotalTriangles" value="168621" />
    <property class="BlockEntities">
      <property name="Vertices" value="295907" />
      <property name="Triangles" value="122199" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="46893" />
      <property name="Triangles" value="29790" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="56" />
      <property name="Triangles" value="28" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="48" />
      <property name="Triangles" value="24" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9814" />
      <property name="Triangles" value="16580" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="32, 4, 40" />
    </property>
    <property class="POILight">
      <property name="0" value="52, 14, 21" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="53, 4, 37" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="47, 4, 24" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="30, 4, 30" />
      <property name="1" value="33, 4, 36" />
      <property name="2" value="30, 4, 38" />
      <property name="3" value="30, 4, 41" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="39, 4, 3" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="32, 4, 34" />
      <property name="1" value="39, 4, 36" />
    </property>
  </property>
</prefab>