﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 21, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="9, 3, 4#9, 3, 3#10, 2, 5" />
  <property name="SleeperVolumeStart" value="46, 1, 23#46, 1, 31#47, 6, 26" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeGroup" value="zombieJanitor,1,1,zombieFemaleFat,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property name="Tags" value="gateway, nocheckpoint" />
  <property name="POIMarkerSize" value="7, 13, 2#7, 13, 2" />
  <property name="POIMarkerStart" value="49, 0, -2#4, 0, -2" />
  <property name="POIMarkerGroup" value="r driveway,l driveway" />
  <property name="POIMarkerTags" value="gateway#gateway" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_gateway_01,part_driveway_gateway_01" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="47, 3, 32" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="28, 1, 36" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="43, 7, 29" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="50, 6, 28" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="50, 1, 30" />
      <property name="1" value="52, 1, 30" />
      <property name="2" value="54, 1, 30" />
      <property name="3" value="50, 1, 34" />
      <property name="4" value="52, 1, 34" />
      <property name="5" value="54, 1, 34" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="46, 1, 32" />
      <property name="1" value="58, 1, 44" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="132230.6" />
    <property name="TotalVertices" value="227339" />
    <property name="TotalTriangles" value="109830" />
    <property class="BlockEntities">
      <property name="Vertices" value="188205" />
      <property name="Triangles" value="77642" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="30620" />
      <property name="Triangles" value="17984" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="8418" />
      <property name="Triangles" value="14156" />
    </property>
  </property>
</prefab>