﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 12, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-2" />
  <property name="Tags" value="gateway, nocheckpoint" />
  <property name="EditorGroups" value="rural" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SleeperVolumeSize" value="3, 3, 5#2, 3, 2#7, 3, 3#9, 3, 7#2, 3, 6#5, 2, 2#3, 3, 10#9, 3, 5#12, 2, 4#11, 3, 6#9, 3, 26#8, 2, 4#5, 3, 1#6, 3, 10" />
  <property name="SleeperVolumeStart" value="40, 4, 30#46, 4, 32#40, 4, 32#30, 4, 28#27, 4, 28#38, 4, 28#5, 2, 9#2, 2, 29#11, 4, 43#13, 2, 37#2, 2, 20#23, 4, 43#3, 2, 17#5, 2, 9" />
  <property name="SleeperVolumeGroupId" value="1,1,1,0,2,2,4,3,0,3,3,0,4,4" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,zombieJanitor,1,1,GroupGenericZombie,0,0,GroupGenericZombie,2,2,zombieFatHawaiian,1,1,GroupGenericZombie,0,0,zombieDarlene,1,1,ZomUtilityWorker,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,0,0,ZomLumberJack,1,1,GroupGenericZombie,1,1,GroupGenericZombie,0,0" />
  <property name="SleeperIsLootVolume" value="True,True,False,True,False,False,True,True,True,True,False,True,True,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="1,1,2,0,0,2,2,2,0,0,0,2,2,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # " />
  <property name="POIMarkerSize" value="11, 13, 2#11, 13, 2" />
  <property name="POIMarkerStart" value="42, 1, -2#15, 1, -2" />
  <property name="POIMarkerGroup" value="driveway,driveway2" />
  <property name="POIMarkerTags" value="gateway#gateway" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_gateway_03,part_driveway_gateway_03" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property class="Stats">
    <property name="TotalVertices" value="583221" />
    <property name="TotalTriangles" value="274909" />
    <property class="BlockEntities">
      <property name="Vertices" value="473454" />
      <property name="Triangles" value="198010" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="97751" />
      <property name="Triangles" value="59635" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2298" />
      <property name="Triangles" value="1332" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="352" />
      <property name="Triangles" value="176" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9366" />
      <property name="Triangles" value="15756" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="48, 2, 51" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="48, 6, 32" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="53, 8, 7" />
    </property>
    <property class="POILight">
      <property name="0" value="47, 4, 30" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="45, 4, 30" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="45, 4, 32" />
      <property name="1" value="30, 4, 33" />
      <property name="2" value="32, 3, 36" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="21, 2, 40" />
      <property name="1" value="29, 2, 42" />
      <property name="2" value="29, 4, 45" />
    </property>
    <property class="quest_wood">
      <property name="0" value="38, 2, 45" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="30, 4, 43" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="41, 6, 30" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="14, 4, 46" />
      <property name="1" value="27, 4, 46" />
    </property>
    <property class="Rally">
      <property name="0" value="17, 2, 13" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="56, 2, 3" />
    </property>
  </property>
</prefab>