﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-4" />
  <property name="PrefabSize" value="25, 24, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="13, 15, 7" />
  <property name="SleeperVolumeStart" value="6, 1, 12" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,3" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="SleeperVolumeFlags" value="0" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="8, 3, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="Stats">
    <property name="TotalVertices" value="179328" />
    <property name="TotalTriangles" value="79668" />
    <property class="BlockEntities">
      <property name="Vertices" value="148794" />
      <property name="Triangles" value="59192" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="26100" />
      <property name="Triangles" value="15610" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="1792" />
      <property name="Triangles" value="896" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="630" />
      <property name="Triangles" value="450" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2012" />
      <property name="Triangles" value="3520" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="12, 4, 3" />
      <property name="1" value="14, 4, 5" />
      <property name="2" value="18, 4, 6" />
      <property name="3" value="12, 4, 11" />
      <property name="4" value="19, 4, 11" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="24, 4, 24" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="7, 4, 6" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 4, 16" />
    </property>
    <property class="POILight">
      <property name="0" value="15, 6, 15" />
      <property name="1" value="15, 8, 15" />
      <property name="2" value="15, 12, 15" />
      <property name="3" value="15, 7, 17" />
      <property name="4" value="15, 7, 19" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="12, 10, 16" />
      <property name="1" value="15, 5, 18" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="12, 5, 19" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="17, 5, 14" />
    </property>
    <property class="quest_feather">
      <property name="0" value="16, 9, 19" />
    </property>
  </property>
</prefab>