﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 18, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="12, 13, 15#6, 5, 8" />
  <property name="SleeperVolumeStart" value="0, 4, 8#12, 6, 11" />
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  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,1,2" />
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  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property name="YOffset" value="-6" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="14, 5, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="4, 6, 9" />
      <property name="1" value="5, 6, 9" />
      <property name="2" value="6, 6, 9" />
    </property>
    <property class="POILight">
      <property name="0" value="9, 8, 9" />
      <property name="1" value="5, 11, 11" />
      <property name="2" value="8, 11, 11" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="9, 6, 10" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="19, 7, 17" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="20, 6, 2" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="15, 6, 12" />
      <property name="1" value="16, 6, 13" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="19, 6, 15" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="138645" />
    <property name="TotalTriangles" value="61316" />
    <property class="BlockEntities">
      <property name="Vertices" value="93150" />
      <property name="Triangles" value="33797" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="38497" />
      <property name="Triangles" value="20811" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="3968" />
      <property name="Triangles" value="1984" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="562" />
      <property name="Triangles" value="396" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2468" />
      <property name="Triangles" value="4328" />
    </property>
  </property>
</prefab>