﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 9, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-2" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="6, 1, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Tags" value="wilderness" />
  <property name="SleeperVolumeSize" value="25, 5, 25" />
  <property name="SleeperVolumeStart" value="0, 1, 0" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="SleeperVolumeFlags" value="0" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="20, 2, 12" />
      <property name="1" value="22, 2, 13" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="22, 2, 2" />
      <property name="1" value="15, 1, 4" />
      <property name="2" value="14, 1, 6" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="6, 2, 20" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="10, 3, 20" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="22, 2, 9" />
      <property name="1" value="13, 2, 11" />
    </property>
    <property class="POILight">
      <property name="0" value="19, 3, 18" />
      <property name="1" value="19, 3, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="19, 3, 19" />
      <property name="1" value="17, 3, 23" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="15, 3, 23" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="148909" />
    <property name="TotalTriangles" value="63976" />
    <property class="BlockEntities">
      <property name="Vertices" value="107945" />
      <property name="Triangles" value="36527" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="30496" />
      <property name="Triangles" value="19657" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="7104" />
      <property name="Triangles" value="3552" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1512" />
      <property name="Triangles" value="1128" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="1756" />
      <property name="Triangles" value="3064" />
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  </property>
</prefab>