﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 17, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="12, 9, 18#21, 7, 22#21, 9, 22" />
  <property name="SleeperVolumeStart" value="10, 9, 1#1, 2, 1#1, 9, 1" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeGroup" value="animalZombieVulture,1,1,GroupGenericZombie,1,1,animalZombieVulture,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property name="YOffset" value="-6" />
  <property name="EditorGroups" value="downtown" />
  <property name="Tags" value="downtown" />
  <property class="Stats">
    <property name="TotalVertices" value="77287" />
    <property name="TotalTriangles" value="35837" />
    <property class="BlockEntities">
      <property name="Vertices" value="44754" />
      <property name="Triangles" value="11471" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="28111" />
      <property name="Triangles" value="18458" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1948" />
      <property name="Triangles" value="1536" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="2474" />
      <property name="Triangles" value="4372" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="19, 6, 20" />
      <property name="1" value="15, 6, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="2, 6, 14" />
    </property>
    <property class="POILight">
      <property name="0" value="18, 12, 4" />
      <property name="1" value="21, 8, 11" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="19, 11, 5" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="20, 6, 12" />
    </property>
  </property>
</prefab>