﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 12, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="19, 1, -1" />
  <property name="POIMarkerGroup" value="RoadExit" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeSize" value="14, 3, 9#17, 6, 16" />
  <property name="SleeperVolumeStart" value="6, 2, 12#5, 6, 6" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="True,True" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Tags" value="wilderness" />
  <property class="Stats">
    <property name="TotalVertices" value="143811" />
    <property name="TotalTriangles" value="58062" />
    <property class="BlockEntities">
      <property name="Vertices" value="115488" />
      <property name="Triangles" value="36057" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="25537" />
      <property name="Triangles" value="18391" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1122" />
      <property name="Triangles" value="718" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1664" />
      <property name="Triangles" value="2896" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="13, 2, 16" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 2, 12" />
      <property name="1" value="22, 2, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="15, 4, 5" />
      <property name="1" value="15, 9, 5" />
      <property name="2" value="14, 8, 10" />
    </property>
    <property class="quest_feather">
      <property name="0" value="20, 7, 17" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 2, 16" />
      <property name="1" value="14, 2, 19" />
      <property name="2" value="19, 2, 20" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="9, 2, 20" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="12, 2, 6" />
      <property name="1" value="12, 7, 6" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="15, 2, 3" />
    </property>
    <property class="quest_wood">
      <property name="0" value="17, 2, 23" />
      <property name="1" value="19, 2, 23" />
    </property>
  </property>
</prefab>