﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 12, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="POIMarkerSize" value="3, 1, 3" />
  <property name="POIMarkerStart" value="4, 6, -1" />
  <property name="POIMarkerGroup" value="wilderness" />
  <property name="POIMarkerTags" value="wilderness" />
  <property name="POIMarkerType" value="RoadExit" />
  <property name="POIMarkerPartToSpawn" value="" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="YOffset" value="-7" />
  <property name="Tags" value="wilderness" />
  <property name="SleeperVolumeSize" value="7, 5, 10#6, 3, 6" />
  <property name="SleeperVolumeStart" value="14, 2, 9#6, 2, 9" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="16, 2, 6" />
      <property name="1" value="18, 4, 10" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="18, 2, 9" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="20, 7, 17" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="19, 2, 10" />
      <property name="1" value="19, 3, 10" />
      <property name="2" value="19, 2, 11" />
      <property name="3" value="19, 3, 11" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="16, 7, 13" />
      <property name="1" value="15, 7, 16" />
      <property name="2" value="18, 4, 16" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="156581" />
    <property name="TotalTriangles" value="62076" />
    <property class="BlockEntities">
      <property name="Vertices" value="123343" />
      <property name="Triangles" value="35331" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="27752" />
      <property name="Triangles" value="19829" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2176" />
      <property name="Triangles" value="1088" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="3310" />
      <property name="Triangles" value="5828" />
    </property>
  </property>
</prefab>