﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="DifficultyTier" value="0" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
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  <property name="AllowTopSoilDecorations" value="False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-11" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="Zoning" value="none" />
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  <property name="POIMarkerTags" value="nodiagonal#diagonal#nodiagonal#diagonal#diagonal#nodiagonal#nodiagonal#####nodiagonal#####" />
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  <property name="POIMarkerPartToSpawn" value=",,,,,,,part_billboard_umove,part_campsite_01,part_dumpster,part_billboard_mycell,,part_trailer_empty,part_streetlight_single,part_streetlight_single,part_billboard_meltdowns,part_billboard_mammapizza" />
  <property name="POIMarkerPartRotations" value="3,3,3,1,1,1,0,2,2,2,2,3,0,2,2,2,2" />
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  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
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  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0" />
  <property name="PrefabSize" value="150, 32, 150" />
  <property name="Tags" value="streettile, rwgonly" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
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    <property name="TotalVertices" value="574904" />
    <property name="TotalTriangles" value="415656" />
    <property class="BlockEntities">
      <property name="Vertices" value="443402" />
      <property name="Triangles" value="273722" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="67910" />
      <property name="Triangles" value="37822" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
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      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
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    <property class="ChunkMeshes6">
      <property name="Vertices" value="63592" />
      <property name="Triangles" value="104112" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="144, 12, 82" />
    </property>
    <property class="POILight">
      <property name="0" value="145, 14, 59" />
      <property name="1" value="145, 12, 62" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="140, 11, 67" />
    </property>
  </property>
</prefab>