﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
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  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="PrefabSize" value="150, 25, 150" />
  <property name="Tags" value="streettile,rwgonly" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # " />
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    <property name="TotalVertices" value="592204" />
    <property name="TotalTriangles" value="299406" />
    <property class="BlockEntities">
      <property name="Vertices" value="522614" />
      <property name="Triangles" value="256254" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="66918" />
      <property name="Triangles" value="41816" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="2240" />
      <property name="Triangles" value="1120" />
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    <property class="ChunkMeshes2">
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    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="142, 5, 136" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="140, 3, 143" />
    </property>
    <property class="quest_feather">
      <property name="0" value="4, 22, 24" />
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    <property class="quest_wood_trees">
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    <property class="quest_stone_boulder">
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</prefab>