﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="RotationToFaceNorth" value="3" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-3" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="13, 4, 12#16, 0, 16#16, 0, 16#13, 8, 12#13, 3, 12#13, 4, 12#21, 5, 18#13, 5, 32#21, 5, 5#14, 2, 5#13, 16, 5#13, 16, 5#13, 16, 5#60, 0, 60#16, 0, 16#8, 2, 18#18, 2, 8#8, 2, 18" />
  <property name="POIMarkerStart" value="95, 2, 12#-8, 3, 67#142, 3, 67#46, 2, 30#7, 2, 6#95, 2, 12#129, 2, 23#129, -1, 59#16, 3, 78#109, 3, 70#84, 3, 4#84, 3, 4#84, 3, 4#45, 3, 86#67, 3, -8#142, 2, 66#66, 2, 0#0, 2, 66" />
  <property name="POIMarkerGroup" value="camps,new,new2,camps,camps,camps,camps,drainage,trailers,trailers,billboards,billboards,billboards,1,new3,highwayE,highwayS,highwayW" />
  <property name="POIMarkerTags" value="#############nocheckpoint####" />
  <property name="POIMarkerType" value="PartSpawn,RoadExit,RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,POISpawn,RoadExit,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_survivor_camp_03,,,part_survivor_camp_01,part_survivor_camp_02,part_survivor_camp_03,part_military_camp,part_road_drainage,part_semi_truck,part_trailer_sleepers,part_billboard_luigi,part_billboard_mammapizza,part_billboard_meltdowns,,,part_highway_transition,part_highway_transition,part_highway_transition" />
  <property name="POIMarkerPartRotations" value="3,1,3,1,1,3,3,1,1,2,2,2,2,2,2,1,2,3" />
  <property name="POIMarkerPartSpawnChance" value="0.1,1,1,0.1,0.1,0.1,0.1,0.1,0.1,0.1,0.05,0.05,0.05,1,1,0.05,0.04,0.03" />
  <property name="Tags" value="streettile,rwgonly,gatewaytile" />
  <property name="PrefabSize" value="150, 12, 150" />
  <property class="Stats">
    <property name="TotalVertices" value="408047" />
    <property name="TotalTriangles" value="434094" />
    <property class="BlockEntities">
      <property name="Vertices" value="330533" />
      <property name="Triangles" value="324166" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="18622" />
      <property name="Triangles" value="14112" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="58892" />
      <property name="Triangles" value="95816" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="141, 3, 52" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="132, 3, 129" />
    </property>
  </property>
</prefab>