﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="YOffset" value="-11" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#25, 0, 25#42, 0, 42#42, 0, 42#25, 0, 25#25, 0, 25#13, 15, 5#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#19, 5, 5" />
  <property name="POIMarkerStart" value="107, 11, 17#55, 11, 19#11, 11, 5#26, 11, 106#80, 11, 73#1, 11, 71#82, 11, 125#88, 11, 4#74, 17, 114#96, 17, 66#127, 20, 128#86, 20, 8#2, 20, 129#13, 20, 58#125, 11, 8" />
  <property name="POIMarkerGroup" value="1,2,3,4,5,6,8,billboard,light1,light2,light3,light4,light5,light6,semi" />
  <property name="POIMarkerTags" value="##############" />
  <property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="SleeperVolumeSize" value="15, 9, 18#15, 1, 5#4, 3, 6#4, 2, 4#17, 4, 8#11, 3, 3" />
  <property name="SleeperVolumeStart" value="1, 1, 96#38, 10, 99#36, 6, 63#31, 7, 64#17, 5, 97#134, 12, 7" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="ZomHazMatOnly,1,2,GroupGenericZombie,4,5,GroupGenericZombie,1,2,GroupGenericZombie,1,2,ZomHazMatOnly,1,3,GroupGenericZombie,0,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,2,2,0,0,0" />
  <property name="POIMarkerPartToSpawn" value=",,,,,,,part_billboard_umove,part_trafficlight_single,part_trafficlight_single,part_streetlight_double,part_streetlight_single,part_streetlight_single,part_streetlight_single_diagonal,part_semi_truck" />
  <property name="POIMarkerPartRotations" value="1,3,1,1,0,2,3,0,2,3,0,3,0,2,1" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,1,0.2,0.2,0.2,0.2,0.2,0.2,0.2,0.6" />
  <property name="PrefabSize" value="150, 30, 150" />
  <property name="Tags" value="streettile, rwgonly" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="575459" />
    <property name="TotalTriangles" value="355309" />
    <property class="BlockEntities">
      <property name="Vertices" value="210867" />
      <property name="Triangles" value="69620" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="219052" />
      <property name="Triangles" value="134497" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="77184" />
      <property name="Triangles" value="38592" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="68356" />
      <property name="Triangles" value="112600" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="127, 20, 128" />
    </property>
    <property class="challenge_barrels">
      <property name="0" value="10, 11, 98" />
      <property name="1" value="2, 11, 104" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="15, 11, 102" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="132, 11, 134" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="127, 11, 143" />
    </property>
    <property class="quest_feather">
      <property name="0" value="45, 18, 61" />
    </property>
  </property>
</prefab>