﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-3" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="Zoning" value="none" />
  <property name="POIMarkerSize" value="42, 0, 42#42, 0, 42#42, 0, 42#42, 0, 42#42, 0, 42#7, 4, 6#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1#1, 1, 1" />
  <property name="POIMarkerStart" value="25, 3, 62#25, 3, 106#83, 3, 85#25, 3, 2#83, 3, 2#85, 3, 134#25, 12, 47#68, 12, 58#81, 12, 81#130, 10, 132#125, 12, 68" />
  <property name="POIMarkerGroup" value="1,2,3,4,5,shed,light1,light2,light3,light4,light5" />
  <property name="POIMarkerTags" value="##########" />
  <property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn,POISpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value=",,,,,part_shed_02,part_streetlight_single,part_streetlight_single_diagonal,part_streetlight_single_diagonal,part_streetlight_single_diagonal,part_streetlight_single" />
  <property name="POIMarkerPartRotations" value="3,3,1,3,1,2,3,0,1,1,3" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1,1,1,0.2,0.2,0.2,0.2,0.2" />
  <property name="PrefabSize" value="150, 23, 150" />
  <property name="Tags" value="streettile, rwgonly" />
  <property class="Stats">
    <property name="TotalVertices" value="455815" />
    <property name="TotalTriangles" value="401189" />
    <property class="BlockEntities">
      <property name="Vertices" value="316411" />
      <property name="Triangles" value="259087" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="81240" />
      <property name="Triangles" value="47590" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="58164" />
      <property name="Triangles" value="94512" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="140, 3, 142" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="131, 3, 111" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="131, 9, 85" />
    </property>
    <property class="POILight">
      <property name="0" value="130, 10, 132" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="19, 3, 103" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="119, 3, 79" />
    </property>
  </property>
</prefab>