﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-4" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="POIMarkerSize" value="60, 0, 60#60, 0, 60#60, 0, 60#42, 0, 42" />
  <property name="POIMarkerStart" value="8, 4, 71#69, 4, 71#8, 4, 1#82, 4, 9" />
  <property name="POIMarkerGroup" value="1,2,3,4" />
  <property name="POIMarkerTags" value="###" />
  <property name="POIMarkerType" value="POISpawn,POISpawn,POISpawn,POISpawn" />
  <property name="POIMarkerPartToSpawn" value=",,," />
  <property name="POIMarkerPartRotations" value="0,0,3,1" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1" />
  <property name="Zoning" value="none" />
  <property name="PrefabSize" value="150, 14, 150" />
  <property name="Tags" value="streettile,rwgonly" />
  <property class="Stats">
    <property name="TotalVertices" value="310957" />
    <property name="TotalTriangles" value="309617" />
    <property class="BlockEntities">
      <property name="Vertices" value="233097" />
      <property name="Triangles" value="200477" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="19096" />
      <property name="Triangles" value="13544" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="58764" />
      <property name="Triangles" value="95596" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="145, 4, 142" />
    </property>
    <property class="POILight">
      <property name="0" value="142, 13, 81" />
    </property>
  </property>
</prefab>