﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="Commercial, downtown" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-5" />
  <property name="AllowedTownships" value="city,town,rural" />
  <property name="Condition" value="Old" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="48, 4, 20#48, 9, 20" />
  <property name="SleeperVolumeStart" value="3, 5, 15#3, 9, 15" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,4,5,S_-Group_Generic_Zombie,5,6" />
  <property name="SleeperVolumeGameStageAdjust" value="," />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="commercial" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="DifficultyTier" value="0" />
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  <property name="SleeperVolumeFlags" value="0,0" />
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  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="PrefabSize" value="146, 26, 57" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
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    <property name="TotalTriangles" value="274457" />
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      <property name="Vertices" value="289789" />
      <property name="Triangles" value="122515" />
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      <property name="Vertices" value="0" />
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      <property name="Triangles" value="14484" />
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  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="51, 5, 7" />
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    <property class="challenge_officechairs">
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      <property name="1" value="48, 9, 32" />
      <property name="2" value="48, 13, 32" />
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    <property class="POILight">
      <property name="0" value="42, 16, 53" />
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    <property class="challenge_sinks">
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      <property name="4" value="39, 9, 33" />
      <property name="5" value="39, 13, 33" />
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    <property class="challenge_vending">
      <property name="0" value="21, 5, 22" />
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</prefab>