﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="False" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="NavOnly" />
  <property name="ExcludeDistantPOIMesh" value="True" />
  <property name="TraderArea" value="False" />
  <property name="SleeperVolumeSize" value="24, 5, 22#24, 5, 24" />
  <property name="SleeperVolumeStart" value="0, 1, 1#0, 1, 23" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,4,S_-Group_Generic_Zombie,3,4" />
  <property name="SleeperVolumeGameStageAdjust" value="0" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="SleeperIsLootVolume" value="False,False" />
  <property name="EditorGroups" value="test stuff" />
  <property name="SleeperIsBossVolume" value="False,True" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0" />
  <property name="SleeperVolumeFlags" value="0,0" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False" />
  <property name="PrefabSize" value="24, 15, 45" />
  <property name="Tags" value="testonly" />
  <property name="SleeperVolumeTriggeredBy" value=" # " />
  <property class="Stats">
    <property name="TotalVertices" value="56054" />
    <property name="TotalTriangles" value="26306" />
    <property class="BlockEntities">
      <property name="Vertices" value="32792" />
      <property name="Triangles" value="12280" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="23262" />
      <property name="Triangles" value="14026" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="11, 3, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="13, 13, 22" />
    </property>
  </property>
</prefab>