﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="YOffset" value="-1" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="44, 8, 44#13, 4, 5#13, 4, 5#13, 4, 5#13, 4, 5#13, 5, 5#13, 4, 5" />
  <property name="SleeperVolumeStart" value="55, 0, 0#59, 1, 7#59, 1, 21#82, 1, 4#82, 1, 18#59, 0, 34#82, 1, 31" />
  <property name="SleeperVolumeGroup" value="S_-_Group_Biker_Bar,1,1,S_-_Group_Ghost_Town,1,1,S_-_Group_Ghost_Town,0,1,S_-_Group_Ghost_Town,0,1,S_-_Group_Ghost_Town,1,1,S_-_Group_Ghost_Town,1,1,S_-_Group_Ghost_Town,0,1" />
  <property name="SleeperVolumeGameStageAdjust" value=",,,,,," />
  <property name="SleeperIsLootVolume" value="False,True,True,True,True,True,True" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False" />
  <property name="DifficultyTier" value="0" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="18, 0, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="countryresidential" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_06" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="PrefabSize" value="98, 11, 65" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="834106" />
    <property name="TotalTriangles" value="335950" />
    <property class="BlockEntities">
      <property name="Vertices" value="717927" />
      <property name="Triangles" value="256588" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="101101" />
      <property name="Triangles" value="59932" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="4212" />
      <property name="Triangles" value="3466" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="840" />
      <property name="Triangles" value="420" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="10026" />
      <property name="Triangles" value="15544" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_cars">
      <property name="0" value="14, 1, 48" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="90, 2, 35" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="87, 2, 32" />
      <property name="1" value="94, 3, 33" />
      <property name="2" value="88, 3, 34" />
    </property>
    <property class="POILight">
      <property name="0" value="85, 3, 32" />
      <property name="1" value="91, 3, 32" />
      <property name="2" value="87, 4, 34" />
      <property name="3" value="88, 4, 34" />
      <property name="4" value="90, 4, 36" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="93, 2, 32" />
    </property>
    <property class="challenge_barrels">
      <property name="0" value="95, 1, 6" />
    </property>
  </property>
</prefab>