﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="Zoning" value="Industrial" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="burnt, commercial" />
  <property name="YOffset" value="-1" />
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  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="4" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
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    <property name="TotalTriangles" value="374589" />
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      <property name="Triangles" value="243466" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="119099" />
      <property name="Triangles" value="73169" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
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    <property class="ChunkMeshes9">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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</prefab>