﻿<?xml version="1.0" encoding="UTF-8"?>
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  <property name="AllowTopSoilDecorations" value="True" />
  <property name="Zoning" value="commercial,downtown" />
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  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="city,town,rural" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="downtown" />
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  <property name="SleeperIsLootVolume" value="True,False,False,False,False,False,False,False,True,False,True,True" />
  <property name="SleeperIsBossVolume" value="True,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,2,2,0,2,0,2,0,2" />
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    <property name="TotalTriangles" value="519344" />
    <property class="BlockEntities">
      <property name="Vertices" value="360220" />
      <property name="Triangles" value="375146" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="153679" />
      <property name="Triangles" value="89432" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="920" />
      <property name="Triangles" value="484" />
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      <property name="Vertices" value="196" />
      <property name="Triangles" value="120" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="55834" />
      <property name="Triangles" value="47870" />
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    <property class="ChunkMeshes5">
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</prefab>