﻿<?xml version="1.0" encoding="UTF-8"?>
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  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house new" />
  <property name="YOffset" value="-1" />
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  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="SleeperVolumeGroupId" value="1,1,1,0,2,0,2,0,1,0,2,2" />
  <property name="SleeperVolumeFlags" value="0,1,1,0,0,0,0,0,2,0,0,0" />
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    <property name="TotalTriangles" value="251476" />
    <property class="BlockEntities">
      <property name="Vertices" value="174584" />
      <property name="Triangles" value="198075" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="61745" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="96" />
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      <property name="Vertices" value="0" />
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      <property name="Vertices" value="15362" />
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    <property class="ChunkMeshes9">
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</prefab>