﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-5" />
  <property name="SleeperVolumeSize" value="9, 4, 17#9, 4, 11#16, 6, 10#9, 4, 10#17, 6, 13#17, 6, 9#17, 4, 8#10, 4, 9" />
  <property name="SleeperVolumeStart" value="12, 12, 9#12, 12, 27#5, 16, 19#4, 7, 24#4, 0, 21#4, 0, 12#4, 7, 12#13, 7, 20" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,2,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="258649" />
    <property name="TotalTriangles" value="242118" />
    <property class="BlockEntities">
      <property name="Vertices" value="154753" />
      <property name="Triangles" value="172940" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="77072" />
      <property name="Triangles" value="42229" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="944" />
      <property name="Triangles" value="672" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="21124" />
      <property name="Triangles" value="18193" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="4708" />
      <property name="Triangles" value="8060" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="48" />
      <property name="Triangles" value="24" />
    </property>
  </property>
</prefab>