﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="16, 4, 15#13, 5, 13#12, 4, 14#3, 4, 22#17, 5, 9#8, 4, 9#6, 4, 5" />
  <property name="SleeperVolumeStart" value="7, 0, 19#10, 5, 19#7, 10, 10#14, 14, 10#7, 0, 10#7, 6, 10#14, 6, 10" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,True,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,True,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="278446" />
    <property name="TotalTriangles" value="262673" />
    <property class="BlockEntities">
      <property name="Vertices" value="165924" />
      <property name="Triangles" value="189473" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="89652" />
      <property name="Triangles" value="49756" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1104" />
      <property name="Triangles" value="864" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="80" />
      <property name="Triangles" value="40" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="17576" />
      <property name="Triangles" value="15560" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="4070" />
      <property name="Triangles" value="6960" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="40" />
      <property name="Triangles" value="20" />
    </property>
  </property>
</prefab>