﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-10" />
  <property name="SleeperVolumeSize" value="7, 7, 5#9, 8, 7#17, 4, 10#3, 4, 7#18, 3, 11#5, 4, 5" />
  <property name="SleeperVolumeStart" value="13, 6, 28#18, 17, 15#10, 21, 22#10, 12, 26#11, 7, 16#11, 17, 26" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,0,1,S_-Group_Generic_Zombie,0,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,True,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="277478" />
    <property name="TotalTriangles" value="249741" />
    <property class="BlockEntities">
      <property name="Vertices" value="176685" />
      <property name="Triangles" value="184244" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="76786" />
      <property name="Triangles" value="40868" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="600" />
      <property name="Triangles" value="300" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="15905" />
      <property name="Triangles" value="12133" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="7470" />
      <property name="Triangles" value="12180" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="32" />
      <property name="Triangles" value="16" />
    </property>
  </property>
</prefab>