﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-22" />
  <property name="SleeperVolumeSize" value="10, 5, 25#2, 3, 7#10, 6, 17#10, 4, 24#24, 14, 9#10, 5, 24#10, 7, 17#10, 5, 15#8, 5, 15#5, 8, 8#10, 6, 7#10, 5, 9" />
  <property name="SleeperVolumeStart" value="14, 19, 28#22, 25, 40#14, 29, 36#14, 35, 29#14, 4, 39#25, 29, 29#25, 35, 29#25, 24, 29#14, 24, 29#14, 21, 45#14, 29, 29#25, 24, 44" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,0,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,True,True,False,False,False,False,False,False,True,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,True,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="3" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,2,0,0" />
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    <property name="TotalVertices" value="696855" />
    <property name="TotalTriangles" value="678941" />
    <property class="BlockEntities">
      <property name="Vertices" value="450714" />
      <property name="Triangles" value="507766" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="192463" />
      <property name="Triangles" value="108370" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1318" />
      <property name="Triangles" value="836" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1220" />
      <property name="Triangles" value="710" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="24872" />
      <property name="Triangles" value="19979" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes7">
      <property name="Vertices" value="23540" />
      <property name="Triangles" value="38488" />
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    <property class="ChunkMeshes8">
      <property name="Vertices" value="2664" />
      <property name="Triangles" value="2760" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="64" />
      <property name="Triangles" value="32" />
    </property>
  </property>
</prefab>