﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-1" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="1" />
  <property name="SleeperVolumeSize" value="25, 3, 25#13, 6, 4#7, 6, 4#8, 4, 10#13, 4, 9#5, 4, 6" />
  <property name="SleeperVolumeStart" value="3, 7, 4#13, 0, 25#13, 0, 31#13, 2, 15#13, 2, 6#21, 2, 18" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-_Group_Biker_Bar,1,1,S_-_Group_Zom_Soldier,2,2,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,1,0,1,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,0,2" />
  <property class="Stats">
    <property name="TotalVertices" value="176271" />
    <property name="TotalTriangles" value="169480" />
    <property class="BlockEntities">
      <property name="Vertices" value="113636" />
      <property name="Triangles" value="123757" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="34949" />
      <property name="Triangles" value="19577" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="472" />
      <property name="Triangles" value="324" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="23888" />
      <property name="Triangles" value="20282" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="3326" />
      <property name="Triangles" value="5540" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
  </property>
</prefab>