﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-1" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="1" />
  <property name="SleeperVolumeSize" value="12, 3, 27#5, 1, 29#6, 4, 8#7, 4, 5#5, 4, 6#6, 4, 9" />
  <property name="SleeperVolumeStart" value="4, 7, 2#16, 7, 6#19, 2, 22#18, 2, 30#13, 2, 16#12, 2, 6" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-_Group_Football_Stadium,7,7,S_-_Group_Ghost_Town,1,1,S_-_Group_Hospital,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,2,2,2,2,0" />
  <property class="Stats">
    <property name="TotalVertices" value="216484" />
    <property name="TotalTriangles" value="213256" />
    <property class="BlockEntities">
      <property name="Vertices" value="148705" />
      <property name="Triangles" value="166582" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="46922" />
      <property name="Triangles" value="25706" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="464" />
      <property name="Triangles" value="248" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="17139" />
      <property name="Triangles" value="15326" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="3242" />
      <property name="Triangles" value="5388" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="12" />
      <property name="Triangles" value="6" />
    </property>
  </property>
</prefab>