﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="SleeperVolumeSize" value="8, 1, 6#9, 4, 14#6, 4, 6#6, 4, 13#2, 1, 8#8, 2, 6#3, 1, 6#8, 1, 4#3, 1, 2#7, 1, 9#5, 4, 7" />
  <property name="SleeperVolumeStart" value="17, 1, 21#8, 1, 14#17, 1, 13#9, 6, 14#15, 6, 14#9, 10, 14#10, 11, 20#14, 11, 23#14, 11, 21#12, 10, 27#13, 5, 28" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperVolumeGameStageAdjust" value=",,,," />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-4" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,2,3,3,4,4,0,2" />
  <property name="SleeperVolumeFlags" value="2,0,0,2,0,2,0,2,0,2,0" />
  <property class="Stats">
    <property name="TotalVertices" value="205570" />
    <property name="TotalTriangles" value="196614" />
    <property class="BlockEntities">
      <property name="Vertices" value="139228" />
      <property name="Triangles" value="152471" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="48616" />
      <property name="Triangles" value="26191" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="768" />
      <property name="Triangles" value="384" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="12342" />
      <property name="Triangles" value="9756" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="4560" />
      <property name="Triangles" value="7784" />
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    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="56" />
      <property name="Triangles" value="28" />
    </property>
  </property>
</prefab>