﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-30" />
  <property name="SleeperVolumeSize" value="24, 6, 12#18, 5, 13#8, 4, 8#17, 5, 13#14, 4, 7#32, 7, 12#33, 23, 30#12, 4, 6#17, 4, 8#21, 6, 11#26, 9, 3" />
  <property name="SleeperVolumeStart" value="27, 2, 23#30, 30, 16#16, 31, 28#13, 35, 12#30, 36, 23#12, 41, 12#0, 2, 13#7, 31, 17#33, 12, 35#34, 9, 11#25, 2, 27" />
  <property name="SleeperVolumeGroup" value="S_-_Group_Zom_Badass,7,7,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-_Group_Zom_Badass_Only,2,2,S_-_Group_Lab_Worker,4,4,S_-Group_Generic_Zombie,2,3,S_-_Group_Lab_Worker,3,3,S_Zom_HazMat_Only,4,5,S_-_Group_Zom_Badass_Only,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,True,False,False,True" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,True" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="4" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="856150" />
    <property name="TotalTriangles" value="725567" />
    <property class="BlockEntities">
      <property name="Vertices" value="433326" />
      <property name="Triangles" value="451579" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="337046" />
      <property name="Triangles" value="187777" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3204" />
      <property name="Triangles" value="1972" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1512" />
      <property name="Triangles" value="880" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="57726" />
      <property name="Triangles" value="45307" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="23136" />
      <property name="Triangles" value="37952" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="104" />
      <property name="Triangles" value="52" />
    </property>
  </property>
</prefab>