﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="7, 4, 10#4, 4, 5#10, 4, 8#9, 4, 6#7, 3, 11#7, 4, 4#8, 5, 6#3, 3, 6#8, 4, 7#8, 5, 6#6, 4, 3#7, 4, 6" />
  <property name="SleeperVolumeStart" value="8, 6, 19#15, 6, 21#15, 1, 27#16, 6, 26#15, 1, 15#13, 11, 25#7, 16, 25#10, 16, 19#7, 1, 27#15, 16, 25#16, 6, 32#8, 11, 19" />
  <property name="SleeperVolumeGroupId" value="1,1,0,2,2,0,3,3,0,0,2,0" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-_Group_Lab_Worker,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="278021" />
    <property name="TotalTriangles" value="261731" />
    <property class="BlockEntities">
      <property name="Vertices" value="177687" />
      <property name="Triangles" value="197586" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="77087" />
      <property name="Triangles" value="42622" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="456" />
      <property name="Triangles" value="276" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="18521" />
      <property name="Triangles" value="13991" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="4254" />
      <property name="Triangles" value="7248" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="16" />
      <property name="Triangles" value="8" />
    </property>
  </property>
</prefab>