﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="YOffset" value="-4" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="house old" />
  <property name="SleeperVolumeSize" value="6, 6, 11#12, 4, 9#15, 10, 11#9, 10, 13#10, 9, 19#9, 5, 10#15, 4, 11#7, 4, 11#15, 5, 9" />
  <property name="SleeperVolumeStart" value="6, 0, 19#6, 6, 30#6, 15, 28#21, 0, 30#21, 10, 26#12, 0, 29#6, 6, 19#6, 11, 19#6, 20, 19" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,3,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,1,0,0,0,0,0,1" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="272524" />
    <property name="TotalTriangles" value="250460" />
    <property class="BlockEntities">
      <property name="Vertices" value="155577" />
      <property name="Triangles" value="173290" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="90302" />
      <property name="Triangles" value="49911" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1928" />
      <property name="Triangles" value="1348" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="18913" />
      <property name="Triangles" value="16621" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="5768" />
      <property name="Triangles" value="9272" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="36" />
      <property name="Triangles" value="18" />
    </property>
  </property>
</prefab>