﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="Zoning" value="ResidentialOld" />
  <property name="AllowedTownships" value="city,town,rural,wilderness" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="house old" />
  <property name="YOffset" value="-5" />
  <property name="SleeperVolumeSize" value="7, 3, 6#24, 3, 5#9, 4, 14#9, 6, 18#16, 5, 10#6, 4, 18#16, 5, 10#12, 4, 9" />
  <property name="SleeperVolumeStart" value="11, 12, 20#11, 16, 17#26, 11, 11#26, 0, 10#19, 6, 18#11, 0, 10#19, 6, 18#11, 11, 10" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="334238" />
    <property name="TotalTriangles" value="298185" />
    <property class="BlockEntities">
      <property name="Vertices" value="204150" />
      <property name="Triangles" value="214019" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="98283" />
      <property name="Triangles" value="51832" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="968" />
      <property name="Triangles" value="660" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="23937" />
      <property name="Triangles" value="20490" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="6860" />
      <property name="Triangles" value="11164" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="40" />
      <property name="Triangles" value="20" />
    </property>
  </property>
</prefab>