﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-4" />
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  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,3,4,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,3,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,1" />
  <property name="SleeperIsLootVolume" value="True,False,True,False,True,False,False,True,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="EditorGroups" value="Wilderness" />
  <property name="Zoning" value="commercial" />
  <property name="AllowedTownships" value="rural,wilderness" />
  <property name="AllowedBiomes" value="pine_forest,snow,burnt_forest" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
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    <property name="TotalVertices" value="865102" />
    <property name="TotalTriangles" value="875308" />
    <property class="BlockEntities">
      <property name="Vertices" value="683990" />
      <property name="Triangles" value="754071" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="135705" />
      <property name="Triangles" value="73160" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="96" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="34845" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="704" />
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      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes7">
      <property name="Vertices" value="9710" />
      <property name="Triangles" value="16388" />
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    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
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    <property class="ChunkMeshes9">
      <property name="Vertices" value="52" />
      <property name="Triangles" value="26" />
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  </property>
</prefab>