﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="AllowedTownships" value="town,rural,wilderness" />
  <property name="Condition" value="Old" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="TraderArea" value="False" />
  <property name="SleeperVolumeSize" value="12, 10, 15#13, 3, 23#16, 5, 30" />
  <property name="SleeperVolumeStart" value="4, 6, 12#4, 1, 10#17, 2, 9" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,2,2,S_-_Group_Ghost_Town,3,4,S_-_Group_Ghost_Town,1,2" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="oldwest" />
  <property name="SleeperIsBossVolume" value="False,False,False" />
  <property name="DifficultyTier" value="1" />
  <property name="ExcludePOICulling" value="False" />
  <property name="YOffset" value="-4" />
  <property name="QuestTags" value="clear,fetch,hidden_cache" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="140384" />
    <property name="TotalTriangles" value="131166" />
    <property class="BlockEntities">
      <property name="Vertices" value="95475" />
      <property name="Triangles" value="100170" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="29310" />
      <property name="Triangles" value="15294" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3080" />
      <property name="Triangles" value="2428" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="7791" />
      <property name="Triangles" value="5982" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="4696" />
      <property name="Triangles" value="7276" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="32" />
      <property name="Triangles" value="16" />
    </property>
  </property>
</prefab>