﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="YOffset" value="-1" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="downtown,residentialnew" />
  <property name="AllowedTownships" value="city,town,rural" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeSize" value="8, 6, 30#15, 6, 40#8, 6, 30#15, 6, 40#52, 6, 50#52, 6, 50#15, 6, 40#8, 6, 30#15, 6, 40#8, 6, 30#101, 3, 56" />
  <property name="SleeperVolumeStart" value="1, 1, 31#76, 1, 26#91, 1, 31#9, 1, 26#24, 1, 21#24, 7, 21#9, 7, 26#1, 7, 31#76, 7, 26#91, 7, 31#0, 13, 19" />
  <property name="SleeperVolumeGroup" value="S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,4,4,S_-Group_Generic_Zombie,2,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,1,2,S_-Group_Generic_Zombie,1,1,S_-Group_Generic_Zombie,2,2" />
  <property name="SleeperVolumeGameStageAdjust" value=",,,,,,,,,,,,,medium,,,,,,,,hard,hard,,," />
  <property name="SleeperIsLootVolume" value="True,False,False,True,True,False,False,False,False,False,False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="government" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="DifficultyTier" value="1" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property class="Stats">
    <property name="TotalVertices" value="644533" />
    <property name="TotalTriangles" value="518348" />
    <property class="BlockEntities">
      <property name="Vertices" value="278736" />
      <property name="Triangles" value="276013" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="188538" />
      <property name="Triangles" value="102358" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="312" />
      <property name="Triangles" value="156" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="157435" />
      <property name="Triangles" value="109083" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes6">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes7">
      <property name="Vertices" value="19428" />
      <property name="Triangles" value="30696" />
    </property>
    <property class="ChunkMeshes8">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes9">
      <property name="Vertices" value="12" />
      <property name="Triangles" value="6" />
    </property>
  </property>
</prefab>