<?xml version="1.0" encoding="UTF-8"?>
<prefab>
    <property name="CopyAirBlocks" value="True" />
    <property name="AllowTopSoilDecorations" value="False" />
    <property name="YOffset" value="-1" />
    <property name="RotationToFaceNorth" value="2" />
    <property name="Zoning" value="downtown" />
    <property name="AllowedTownships" value="city,town" />
    <property name="TraderArea" value="False" />
    <property name="ExcludeDistantPOIMesh" value="False" />
    <property name="DistantPOIYOffset" value="0" />
    <property name="SleeperVolumeSize" value="6, 3, 13#13, 7, 24#46, 8, 46#46, 8, 46#46, 8, 46#46, 8, 46#17, 3, 8#18, 5, 15#7, 7, 9#6, 8, 8#6, 8, 8#21, 8, 18#19, 8, 14#6, 7, 9#46, 8, 46#21, 8, 22#33, 8, 12#7, 8, 8#46, 8, 46#7, 8, 8#37, 8, 14#21, 3, 13#46, 8, 19#6, 7, 8#46, 8, 10#46, 8, 9#46, 10, 38#20, 7, 23" />
    <property name="SleeperVolumeStart" value="59, 12, 39#20, 12, 12#20, 4, 11#20, 12, 11#20, 20, 11#20, 28, 11#40, 28, 17#36, 28, 42#59, 20, 15#20, 20, 39#20, 28, 39#20, 28, 11#34, 20, 43#60, 28, 15#20, 36, 11#32, 36, 23#26, 36, 11#39, 36, 49#20, 44, 11#39, 44, 49#21, 44, 11#31, 44, 25#20, 52, 24#40, 52, 30#20, 52, 43#20, 52, 15#20, 60, 15#33, 60, 31" />
    <property name="SleeperVolumeGroup" value="S_BusinessMan_Med,S_BusinessMan_Med,S_BusinessMan_L,S_BusinessMan_L,S_BusinessMan_L,S_Default_XL,S_TestChamberDecoy_S,S_TestChamberDecoy_S,S_BusinessMan_S,S_BusinessMan_S,S_BusinessMan_S,S_Default_L,S_BusinessMan_Med,S_Default_S,S_Default_L,S_GhostTown_Med,S_ZomUtilityWorker_L,S_ZomUtilityWorker_S,S_Default_L,S_ZomUtilityWorker_S,S_Badass_Med,S_Badass_S,S_Default_Med,S_Default_S,S_Default_Med,S_Default_Med,S_BusinessMan_L,S_Badass_Med" />
    <property name="SleeperVolumeGameStageAdjust" value=",,,,,,,,,,,,,,,hard,,,,,,,,,,,hard,hard" />
    <property name="SleeperIsLootVolume" value="True,True,False,False,False,False,True,True,True,True,True,True,True,True,False,True,True,True,False,True,True,True,False,True,False,False,False,True" />
</prefab>
